github Lattymoy/daggerfall-js-source app-v0.1.7932
Update 0.0.65

latest releases: app-v0.1.7963, app-v0.1.7961, app-v0.1.7947...
one hour ago

Patch Notes: Six bug reports fixed

Card tables

  • Going all in and losing at an online Hold'em table no longer crashes the game. The hand that broke you now plays out on the table before you're stood up.

Dungeon map

  • With All pressed, the 3D dungeon map now draws every ramp in full. Daggerfall's standard ramps used to be cut off at the floor below.

Raiding parties

  • Kills you make after a raid's fight drifts past the edge of town now count, as long as you're still on the town's map square.
  • Dying, fast travelling, Recall or /unstuck in the middle of a raid no longer stops raiders from coming when you return.
  • The raid card on the map shows the town's real count against its real target (anywhere from 15 to 25), not only your own kills.

Looting

  • The loot list on a body or pile now scrolls. The mouse wheel (or the pad) reaches every item, not only the first six, and the list shows how many items are above and below.

Quests

  • People placed by a quest now show their name when you look at them, like everyone else in the room.

Trading

  • When the realm refuses a trade because a character is under review, it now says whose character it is: yours, with the reason, or the other player's.

What's Changed

  • FIELD BUGS 2026-10-11g: six Discord bug reports - ALL-IN, SLOPE-ALL, RAID-WORD, LOOT-SCROLL, QUEST-NAME, HELD-SIDE by @Lattymoy in #790

Full Changelog: app-v0.1.7926...app-v0.1.7932

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