github Lattymoy/daggerfall-js-source app-v0.1.7918
Update 0.0.63

latest releases: app-v0.1.7963, app-v0.1.7961, app-v0.1.7947...
2 hours ago

Patch Notes: Arrows you can get back

Arrows stick where they land

  • A shot that misses now stays in the wall, floor, tree or ground it hit. You can take it back like any other pile: the plaque reads "Arrow", and quick loot takes it in one press.
  • Up to 40 stay in one place, and the oldest goes first. They're gone once you leave the area.
  • Conjured arrows still vanish. Arrows shot in an arena bout are still refunded by the healers instead of sticking.

Arrows from enemies

  • An arrow that hits an enemy now survives half the time and can be looted from the body.
  • Arrows no longer count toward a normal enemy's three-item drop limit. That limit was throwing them away first, which is why bodies almost never gave arrows back.

Make your own

  • Use Twigs, a Pine Branch or a Wood Bundle from your inventory (Use mode) to fletch arrows: 2, 4 and 10 arrows each. This works online and offline.

More arrows in shops

  • Weapon Smiths now always keep 50-100 arrows on the counter. Armorers and General Stores keep 14-29, and Pawn Shops 7-14. Better shops keep more.

What's Changed

  • ARROW-SUPPLY: arrows stick where they strike, come back from foes, are fletched from wood, and stand on every weapon counter by @Lattymoy in #792

Full Changelog: app-v0.1.7915...app-v0.1.7918

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