Patch Notes: Steadier Online Services
The Market
- An auction won in a town whose seat takes a Tithe now closes on time and pays its seller. Before, when the seller's Marks were near the cap, the sale could stick and never close, and twenty such sales held up every auction behind them.
- Auctions, guild writs and contracts now settle on time on the service's own clock, even when nobody opens the market or the Work tab.
Behind the scenes
- Your letterbox, the count over a town's Notice Boards and your play time now share one request to the account service instead of three, and the service does about a third less database work for each player. Nothing you see changes.
What's Changed
- SCALE3 + SCALE4a-c + AUDIT SCALE: the load harness, one read a request, the service's own clock, one heartbeat a tab - audited (acct95, migration 0091) by @Lattymoy in #694
Full Changelog: app-v0.1.7002...app-v0.1.7016