Patch Notes: Abyss Dungeon fixes
- The Rift is always reachable: the Rift no longer stands in a sealed room with no way in. It now stands at the deepest monster spawn point in the dungeon's inner rooms.
- No more flying out of the Hour: leaving the Shattered Hour after its Abyss Dungeon has ended no longer leaves you hanging in the sky above it - you land where you stood outside when you went in.
- Companions wait outside: your crew and sworn companions no longer follow you through the Rift. They wait outside the Hour and return to your side when you come back. Stepping through with them says "Your companions cannot follow you through the Rift."
Patch Notes: Dungeons on the Overworld
- On the Overworld view, the dungeons near you - Daggerfall's own, the random dungeons online and a standing Abyss Dungeon - now show their own entrance model, enlarged so you can see them from above.
What's Changed
- SD-REACH + SD-LAND + SD-ALONE + OW-DUNGEONS: the Rift where a walk reaches, no flying out of the Hour, no companions through the Rift, dungeon models on the Overworld by @Lattymoy in #690
Full Changelog: app-v0.1.6980...app-v0.1.6984