github Lattymoy/daggerfall-js-source app-v0.1.6885

2 hours ago

Patch Notes: The Land Remade

Towns stand in their land

  • Towns no longer sit in pits behind sheer walls of earth. The ground round every city, village and dungeon entrance now flows up to it from the surrounding land, so a town on a hillside sits on a hillside.
  • Coastal towns no longer stand behind cliffs at the beach line; the strand rises to them gently.
  • Towns on the coast stand on their own land, not dragged down toward the sea.

The land rolls

  • Rolling hills across the whole country, gentle in some regions and rolling hard in others, taller on the high ground.
  • Rivers and streams cut their own valleys: the water lies at the bottom, with the hills rising either side.

Every climate wears its own land

  • Mountains: long ridgelines that hold their line for kilometres, with spurs and smooth valleys.
  • Mountain woods: foothills, half rolling and half ridges.
  • The Alik'r: dune seas lying across the wind, a long rise to windward and a steep slip face to lee. Dak'fron has mesas and buttes among its dunes.
  • Rainforest: karst towers standing over plains. Subtropics: soft, broad domes.
  • Swamps: near-flat, with shallow hollows and low hummocks.
  • Haunted woods: broken ground gashed by ravines and studded with crags.
  • Where climates meet, their lands blend across about a map pixel.

Roads find the smooth ground

  • Roads and tracks no longer climb every hill. The hills ease down beside a road, so it runs through a gentle corridor or over a saddle, and the hills rise again beside it.

Online

  • Every player in a room stands on the same ground, even if a town pack failed to load for one of them.

Patch Notes: The steel plate, rigged properly

Morrowind body

  • The new steel armour set now moves with the Morrowind body the way Morrowind's own armour does. The gauntlets stay on your hands, the pauldrons on your shoulders and the greaves and boots on your legs, in every pose, in third person and first person. No more T-posing pieces or gauntlets floating over the helm.

Patch Notes: Dagon's Breach - companions wait outside, a crowd filter

Companions

  • Your companions no longer follow you into the Burning Court. They wait outside and rejoin you when you return, with the health and spells they had.

Crowds

  • New setting (Other players → Crowd in the Burning Court): draw everyone (the default), or only the nearest 12 or 24 other players. Your party is always shown, and the fight itself is unchanged.

What's Changed

  • GATE-CROWD: no companions in the Burning Court, and a crowd filter (everyone by default) by @Lattymoy in #687
  • MW-STEEL4: the steel plate rigged as retail's armour is - skinned at bake time, the runtime fit and bind solve retired by @Lattymoy in #688
  • LANDFORM4-7: towns stand in their land, the land rolls and wears its climate, roads ease the hills (with AUDIT LANDFORMS III) by @Lattymoy in #689

Full Changelog: app-v0.1.6866...app-v0.1.6885

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