github Lattymoy/daggerfall-js-source app-v0.1.6845

one hour ago

Patch Notes: New Water

Water you can see into

With the Enhanced look on, seas, rivers, moats and ponds are clear water now. You can see the bed under the shallows, the water darkens as it deepens, and the surface refracts what lies beneath it. It reflects the sky and the moon more strongly at a low angle.

Waves that follow the weather

The water swells gently on a calm day and rolls higher in a storm. The waves grow with depth, so the shallows stay still near the bank.

Shorelines

Foam laces the shore where the waves run up the bank, and whitecaps form on steep crests. Come Sail Away's old breaker sprites are gone, because the water does that job itself now.

Ripples

Wading or swimming leaves rings and a wake behind you, and a boat under way pushes out a bow wave.

No more puddles in towns

The stray puddles scattered through town streets are dry ground now, in both looks. Moats and harbours are unchanged.

New setting: Water quality

Full is everything above. Simple keeps the water clear but drops the refraction and the ripples, for weaker graphics cards. To get Daggerfall's flat water back, turn Enhanced water off.

What's Changed

  • WATER-NEXT + AUDIT WATER-NEXT: town puddles dried, the Enhanced water replaced (translucent, swell, shore foam, ripples), audited and its cost measured by @Lattymoy in #674

Full Changelog: app-v0.1.6837...app-v0.1.6845

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