Patch Notes: Castle towers, your family's seat, a private Privateer's Hold, no climbing on the road
Castle Daggerfall's courtyard towers
- The two towers in Castle Daggerfall's courtyard are whole again. Every floor, stair, lantern and piece of furniture is where it belongs, the rooms are lit, and the stairwells no longer open onto the void.
Choose your family's seat
- Project Legacy: the Family tab's House page can now move your family's seat to the town you are standing in. Press Make the family seat, then press again to confirm.
- Your heirs are born in the new seat, your fallen can be laid to rest there, and a family without a home of its own lives there. Your house keeps its name.
- When you aren't standing in another town, the House page tells you how to move the seat.
Privateer's Hold is yours alone
- Online, every character now starts Privateer's Hold on their own, with its enemies alive, its doors shut and its loot untouched. Other players are back as soon as you step outside.
- If you step out and come back in the same session, the enemies you defeated and the chests you emptied stay that way for up to an hour, as in other dungeons online.
- Local chat in the Hold now tells you that nobody can hear you there.
No climbing while travelling
- You can no longer climb while you fast travel on the Overworld, whether on a journey or holding the movement keys under the travel view. Walking into a wall at 60x speed no longer farms the Climbing skill, and travellers no longer fall off the rocks along the way.
- You can't start a journey while hanging on a wall. Climb down first.
- Climbing works as before at walking pace.
What's Changed
- FIELD BUGS 2026-10-07b + AUDIT FB1007b: castle towers on their floors, family seat movable, Privateer's Hold solo, no climbing during travel by @Lattymoy in #667
Full Changelog: app-v0.1.6709...app-v0.1.6716