github Lattymoy/daggerfall-js-source app-v0.1.6566

latest releases: app-v0.1.6625, app-v0.1.6618, app-v0.1.6616...
6 hours ago

Patch Notes: Logins work again; your crew holds, and the galleon hits harder

Online

  • Fixed logins failing for everyone. The account server was overwhelmed by every game checking every town's yard decorations each minute. Yards are now only fetched for towns near you, the server keeps a short copy instead of asking its database each time, and a failed fetch waits longer each time instead of retrying every 10 seconds.

Your crew

  • Your crew lasts twice as long. Cannon fire, fires on deck, rams and the sea serpent's blows all take half as many of your men. Against a ship of the line your hull now gives out before your crew does.
  • Swivel-gun boats (pirate sloops, coasting traders) still go for your crew first, but at half the old pace. Enemy crews are unchanged.

The galleon

  • Your galleon's broadside hits like six guns. It has five gunports a side, one fewer than the old galleon, so each ball now does 20% more damage to hulls and sails. Pirates size your galleon up by it. Enemy captains' galleons are unchanged.

What's Changed

  • YARD-SHED (the login outage) + CREW-HOLD + GALLEON-WEIGHT by @Lattymoy in #640

Full Changelog: app-v0.1.6561...app-v0.1.6566

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