github Lattymoy/daggerfall-js-source app-v0.1.6299

one hour ago

Patch Notes: The Sea Serpent

Sethrakul, the Old Coil

  • A new online world event. Every four hours a great sea serpent rises on one of the Iliac Bay's packet lanes, out in open sea.
  • Bells ring in the harbours fifteen minutes before it rises. The chat names the port it lies off and the local time it rises, the map rings its waters, and inside the ring your compass points the way.
  • Sail out and fight it from your deck with your ship's guns. Every ship that joins makes it tougher by the same measure as her own guns, so a fleet of any size fights it for about the same length of time. It is a fight to meet up for: one ship alone cannot bring it down, and a fleet of three or more can.

The fight

  • The Hunt: it lashes with its tail, rams down a lane, bursts up under its mark and spits venom that pools on the decks.
  • The Coil (from two-thirds health): it wraps a ship and crushes her if left alone. Focus fire on the coils to break them - every blow on a coil hurts the serpent too - and it lies stunned: every blow lands half again as hard, and its head takes double.
  • The Maelstrom (from one-third health): a whirlpool drags ships toward its grinding eye while the serpent rears and roars. Its waters are marked on the sea as it forms, and every ship can sail out of it.
  • Its boss bar names each attack as it winds up, warns MOVE when one is aimed at your ship - all the way down a ram's lane - and counts down a coil's health.
  • Bracing your guns halves its blows on your hull and canvas, as it does a cannonball's. Your guns lead it as it swims.
  • If your ship is wrecked, the serpent stops going at her, and she stops making it tougher.
  • Fifteen minutes after it rises, a storm closes its waters and no new ship can join. Ten minutes after that it dives and is gone.

Rewards

  • Every ship whose guns did their share (a tenth of what she brought to the fight) earns a hoard: gold, a Rare-or-better piece and a Magic-or-better piece. A hand who stood the fight out aboard a ship, close to the serpent, earns gold and a Magic-or-better piece.
  • Each serpent slain is worth six quests of Renown (half for standing it out), and your account card and your inspect card count the serpents you've slain.
  • If you were away from its waters when it fell, your share comes to you the next time you're online.
  • Guests receive the hoard; only registered accounts keep the count and the Renown.

What's Changed

  • SERPENT1: the sea serpent - Sethrakul, the Old Coil, a world boss at sea by @Lattymoy in #592

Full Changelog: app-v0.1.6289...app-v0.1.6299

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