Patch Notes: Sailing fixes
Fixes
- Enemies in the water no longer count as "enemies nearby" while you're aboard a boat. A fish under the hull no longer resets the time speed-up at the helm, stops a journey, slows overworld travel, or stops you resting or making camp aboard. Enemies on your deck or on shore still count, and so does anything while you're swimming.
- Campfires and tents placed on a boat's deck now stay on the boat as she sails. If the boat is packed away, put in storage, or its owner leaves, your camp goes back into your pack with its uses intact.
Changes
- W/S and the up/down arrows now do the same thing at the helm. Each press moves you one step along a single ladder: rowing backward, stopped, rowing forward, sails up, then full sail on ships with square sails. Rowing is now a speed you set rather than a key you hold, and taking in the last sail leaves her rowing forward. A/D and the left/right arrows steer. End, and the helm panel's sails button, still raise or stow all sail at once.
What's Changed
- Sailing fixes: water foes no enemy aboard, one helm ladder for WASD and arrows, camps ride the deck by @Lattymoy in #598
Full Changelog: app-v0.1.6206...app-v0.1.6215