Patch Notes: no life at zero, and one more sky respawn
Dying and respawning
- You can no longer be left alive at 0% health. Dying while a window was open over the death (talking to a temple priest in a building, for one) could close the death screen and leave you walking at 0% health, unable to die again - and then free to buy a cure. A player at 0% health now always dies: the death screen comes back the moment anything takes it away.
- Respawning after a dungeon death no longer drops you from the sky. While the town outside was still loading, your character could fall from the dungeon's height onto a roof and take the fall's damage - sometimes enough to die again. You now wait in place until the ground is there, then stand on it. The same goes for Recall, fast travel, a quest's teleport and loading a save.
What's Changed
Full Changelog: app-v0.1.5156...app-v0.1.5160