github Lattymoy/daggerfall-js-source app-v0.1.5129

latest releases: app-v0.1.5140, app-v0.1.5136, app-v0.1.5133...
3 hours ago

Patch Notes: Fishing

Fishing (online)

  • Fish with the net. Carry a Fishing-Net, stand in water, swim, or stand at sea, by daylight (07:00-17:59). A prompt appears: Cast the net.
    • Hold E to wind the net, then let go to throw it. The longer you hold, the farther it goes (3 to 12 metres).
    • Wait for a bite. The fish bite faster in the first and last hours of daylight, and slower in a thunderstorm.
    • When the floats dip, press E (or attack) straight away. On a phone with haptics on, it buzzes.
    • Haul it in: hold E to raise the band, let go to lower it. Keep the net's weight inside the band until the net is full.
  • What you catch: 1-2 Raw Fish go to your Stores. The message names the fish, for example "+2 Largemouth Bass, as Raw Fish".
    • A full net gives more.
    • A missed tug or a slipped net still gives a plain catch, never nothing.
  • Schools: two schools rise in the water of each area every day. You'll see the fish on the surface, or the prompt tells you where, for example "a school rises 14 m north". Cast into one for an extra fish.
  • At sea: on ground other players have confirmed, you can sometimes catch a Pearl (1 in 50) or a Slaughterfish (1 in 100). A Slaughterfish gives its scales and an extra fish.
  • Trophies: about 1 haul in 200 brings up a trophy fish, which goes straight into your pack.
  • Daily limit: 40 hauls a day per account.
  • XP follows your rank. Each haul gives XP as if it were the highest tier your rank has unlocked. Fishing now levels like the other gathering skills: a Novice earns 15 XP a haul, a rank 55 angler 75.
  • Specialisations: Angler (a longer tug window) and Netter (+2 fish from a school, not +1) at 50; Deep-Sea (the sea's Pearl and Slaughterfish chances doubled) and Pearl Diver (Pearl chance tripled) at 100.
  • The Professions page now lists Fishing as practised, shows your hauls today, and explains how to fish.

Good to know

  • Pearls can be withdrawn from your Stores as Daggerfall's own Pearl, and sold on the market.
  • Fishing doesn't work in dungeons or settlements. If you can't fish yet, the prompt tells you why.

For the team: deploy order

  1. Apply migration 0042_fishing.sql to production D1 and deploy the account service (acct41).
  2. Then ship the client.

An older service refuses every haul as a bad node. This PR doesn't change the relay.

Patch Notes: The Gold Market

Market (online realm characters)

  • Trade in gold or Drakes. You can now price a listing in gold as well as Drakes. On the Market tab, switch between Drakes and Gold next to the filters in Materials, Crafted and History. Each view shows one currency at a time.
  • Buying with gold. The gold comes out of your purse first, then your letters of credit, then your bank account in the region of the board you're using. You always pay exactly the price shown. If the purchase is refused, the gold goes straight back.
  • Selling for gold. In My listings, choose Priced in gold when you list a Stores material or a crafted piece.
    • There's no fee to list. Each sale pays 1% plus the usual 5% tax out of its price.
    • Your gold is held for you until you collect it. Press Collect into your bank here under My listings, and it goes into your account at that board's bank.
  • Couriers cost 10 gold for every Drake a Drakes courier would charge.
  • Buy orders, auctions and commissions are still in Drakes.
  • Gold trading is for characters of the online realm. Other characters see the Drakes market as before.

What gold buys stays gold's

  • Materials bought with gold show in your Stores as "bought with gold". You can withdraw them to your pack or sell them again for gold. They can't be used at a Forge, Workbench or Loom, in a craft, for a Court or guild writ, in the guild Stores, to fill a buy order, or sold for Drakes.
  • A piece bought with gold can only be listed again for gold.
  • Goods bought with Drakes can only be sold again for Drakes.
  • This keeps gold and Drakes apart, so the market can't be used to get around the Bank's daily limit and exchange rate.

Good to know

  • A character whose sales are holding gold can't be deleted until the gold is collected.
  • Materials and pieces you gathered or made yourself can be sold for either currency.

For the team: deploy order

  1. Apply migration 0041_gold_market.sql to production D1 and deploy the account service (acct40).
  2. Then ship the client.

An older service refuses every gold listing and gold purchase. An older client with the new service keeps seeing the Drakes market as before. This PR doesn't change the relay.

Patch Notes: Professions on the classic skin

Professions

  • New key: the Down arrow opens your Professions and Stores on either UI skin. Before, these pages were only on the Enhanced pause menu, so classic-skin players online couldn't see their ranks or take gathered goods out of their Stores. At a ship's helm the Down arrow still lowers sail, and the Up arrow still raises it. You can rebind the key in Settings → Controls, under Professions.
  • Shop and home stations work on the classic skin. The Forge, Workbench and Loom in shops, and the stations in your own home, now open the Stores page on either skin. Classic-skin players can also buy the Forge, Workbench and Loom for their homes.
  • Your first harvest each session tells you which key opens your Stores.
  • Offline, the key tells you that your professions are kept online.

Patch Notes: Pine in every forest

Professions

  • New loggers can chop in every forest. Pine, the tree a Novice can fell, used to grow only in the mountains. The Woodlands, Haunted Woodlands and Swamps had only Oak, which needs Logging 10, and Rainforests and Subtropical lands usually had no tree you could fell at all. Now about 2 trees in 5 in those forests are Pine, so you can start Logging wherever you live.
  • The rest of each forest is unchanged: Oak and Cherry in the Woodlands, Teak and Mahogany in the Rainforest, and the rare Ironwood and Ghostwood as before.
  • Court writs can now ask for Pine Logs in those regions.

What's Changed

  • PINE-SHARE + CLASSIC-PAGES + GOLD-MARKET + PROF8 Fishing: new loggers in every forest, professions on the classic skin, the market in gold or Drakes, fishing with the net by @Lattymoy in #476

Full Changelog: app-v0.1.5118...app-v0.1.5129

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