github Lattymoy/daggerfall-js-source app-v0.1.4953

one hour ago

Patch Notes: Palace terms, lost boats and field fixes

Phones

  • You can accept a palace guard's terms of entry on a phone. The row of touch buttons (with abc for the keyboard and ⏎ for Return) now shows for every window inside castles, dungeons and buildings, not only in the street. Tap abc, type your answer, then ⏎.

Boats

  • A boat deed works in every port town. It looks for a port all around you now (it used to look mostly west and north), and every harbour the map shows counts. If there is no port near, it tells you the nearest one and which way it lies.
  • Boats lost before the sea update's fixes are given back. A Large Boat or Rowboat stuck under the ground or on the seabed (you could hear it, but never find it) is packed into its parts in your inventory the next time you come near it. Use the parts to place it again on the water. A crewed ship is left where it is: use its deed at a port to call it.

Temples

  • Temple libraries open at the rank the temple promises. A temple's bookshelves refused every member at every rank. They now let you read from the library rank your deity grants (Curate, rank 4, for Stendarr).

Lycanthropy and vampirism

  • Curing another disease no longer cures a werewolf's or vampire's bite. A cure (a temple's, a spell's or a potion's) takes your ordinary diseases first. If the bite's infection is all that is left, a cure still ends it - so you can still be rid of it before it takes hold.

Guilds and travel

  • Travelling online counts the days you travel. A journey sped up with Travel Options or on the Overworld now passes its days for your character online, as it does offline - so a guild's wait between ranks, your hunger and everything else that runs on your own time move with the miles.

The Overworld

  • Spawned dungeons that have gone are off the map. An Elite (or any spawned) dungeon whose time had run out kept its marker, and its walk, whenever you came near it again. It no longer does.

Bounties

  • A dungeon bounty's pack stands where you can reach it. The lair is now one of the dungeon's own quest spots - where Daggerfall puts every quest's target - instead of any monster's place, which could be a sealed room or under water.

Online

  • "World: Sign in to play online" no longer repeats for ever on a slow connection. The game waits longer for the sign-in to answer before it joins. If it still fails, the game's console now says why.

Crashes

  • Fixed a crash when the game was minimised or put in the background while a world was loading ("Cannot access 'be' before initialization").

What's Changed

  • FIELD BUGS 2026-09-29h - the palace's terms, the lost boats, the temple's shelves, the crash on a hidden window, the cure's order, a journey's days, the deed's port by @Lattymoy in #460

Full Changelog: app-v0.1.4947...app-v0.1.4953

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