github Lattymoy/daggerfall-js-source app-v0.1.14480
Update 0.0.599

latest release: app-v0.1.14486
2 hours ago

Patch Notes: Pixel auras, arm pieces and dragon size

Auras

  • All auras show in pixels, as the sprites of Daggerfall do. The designs of the auras do not change.
  • The colors of an aura have fewer steps of brightness, as the colors of Daggerfall do.
  • Aura Armory pieces use the same steps of color. Their small details stay.

Riders

  • When you are on a horse, a cart or a dragon, the symbols from your aura do not float around you.
  • This is also true when you drive a wagon from its bench.

Aura Armory on sprites

  • Arm pieces stop at the edge of the arm. They do not show on the chest.
  • When the body of a sprite is in front of an arm, the piece on that arm does not show.
  • The chest piece stays at the center of the chest from all angles.

Dragon

  • When you are not on your tamed dragon, it shows at the same size as when you are on it.

What's Changed

  • AURA-PIXEL: auras in Daggerfall's pixels, no cards over a rider, arm and chest pieces on sprites, the tamed dragon's size (audited) by @Lattymoy in #1551

Full Changelog: app-v0.1.14473...app-v0.1.14480

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