Patch Notes: Pixel auras, arm pieces and dragon size
Auras
- All auras show in pixels, as the sprites of Daggerfall do. The designs of the auras do not change.
- The colors of an aura have fewer steps of brightness, as the colors of Daggerfall do.
- Aura Armory pieces use the same steps of color. Their small details stay.
Riders
- When you are on a horse, a cart or a dragon, the symbols from your aura do not float around you.
- This is also true when you drive a wagon from its bench.
Aura Armory on sprites
- Arm pieces stop at the edge of the arm. They do not show on the chest.
- When the body of a sprite is in front of an arm, the piece on that arm does not show.
- The chest piece stays at the center of the chest from all angles.
Dragon
- When you are not on your tamed dragon, it shows at the same size as when you are on it.
What's Changed
- AURA-PIXEL: auras in Daggerfall's pixels, no cards over a rider, arm and chest pieces on sprites, the tamed dragon's size (audited) by @Lattymoy in #1551
Full Changelog: app-v0.1.14473...app-v0.1.14480