github Lattymoy/daggerfall-js-source app-v0.1.14473
Update 0.0.598

one hour ago

Patch Notes: Private servers and an item maker fix

Host your own game

  • The launcher has a new Private server option.
  • Click Host a game to start a server on your PC. Up to 10 players can play on it. You play on it too.
  • Your friends type your address in Friend's address and click Join.
  • Then load a character in the game. You play together in the same world.

Play over the internet

  • On the same home network, no setup is necessary.
  • For the internet, all players can use Tailscale. It is free. Then nobody must change a router.

Bring your online character

  • On the title menu, open Online and click Copy to offline on your character.
  • Then host or join a private server, and load the copy. Your online character does not change.

Your world is yours

  • Characters on a private server stay on that server. They do not go to the main servers.

Item maker

Remove in the item maker no longer removes the drawbacks of a bound soul. Before, a piece made this way could freeze the trade, gather and craft of its owner.

When you load the game, a soul bound item without its drawbacks gets them back. If the item then has more than eleven enchantments, the game removes the newest power that you added.

What's Changed

  • Private servers and an item maker soul fix (fold of #1517, #1536, #1538) by @mobdon in #1539
  • RELAY-DRAIN - the relay deploy reads EG_LAWS whatever its layout, and refuses an empty list by @Lattymoy in #1543
  • Serve /2d-playground on Pages by @isbosykh in #1542
  • DESKTOP-PACK - stage the shell's outside files inside app/ (release-desktop red since #1539) by @Lattymoy in #1548

Full Changelog: app-v0.1.14461...app-v0.1.14473

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