github Lattymoy/daggerfall-js-source app-v0.1.13755
Update 0.0.568

3 hours ago

Patch Notes: Arrows, beast loot, province starts and worn concealment

Archery

An arrow now hits an enemy that stands near a wall or in a door. Before, the arrow often went through the enemy, most at a low frame rate. An arrow does not hit an enemy through a closed door.

Werewolves and wereboars

In beast form, you can take one item from a body or a pile. With Quick loot on, Activate takes the selected item. Turn the mouse wheel to select a different item. Take everything takes all the items. On a touch screen, each tap takes the first item. With Quick loot off, Activate takes all the items.

Province starts

In some province starts, the shared dungeon is smaller and cannot hold the item of your first quest. The Summerset start had this problem. Now the door of such a dungeon sends you to your own instance until you find the item. Members of your party can join you there. If you are in the shared dungeon now, go out and come back in.

Worn concealment

When you hit an enemy, the Chameleon, Invisibility or Shadow of an item that you wear stops. Before, the effect came back only after six game hours. Now it comes back two rounds after your last hit, approximately 10 seconds online. The other powers of the item do not change.

What's Changed

  • FIELD BUGS 2026-10-30g: arrows by walls, beast loot one item at a time, province start doors, worn concealment back after a fight by @Lattymoy in #1504

Full Changelog: app-v0.1.13749...app-v0.1.13755

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