Patch Notes: Weapons on the back
Eye of the Beholder and Layered Gearing
- In third person, your sheathed weapon now shows on the back of your sprite.
- Long blades, axes, blunt weapons, staffs, bows and the Thunderlock show on the back. Short blades and the Pistolet do not show.
- The weapon turns with the sprite in all eight directions.
- The sprites of other players also show their sheathed weapon.
- When you draw the weapon, it is not on the back.
- If you wear a cape aura, the weapon shows in front of your cape. The cape of a nearer player shows in front of it.
Weapon glow
- A weapon with a glow keeps its glow on the back. Elements, set glows, the Gilded glow and Aura Armory pieces show.
- When the weapon is in your hand, the glow shows around all of the sprite.
- In fog, the glow becomes less bright with the sprite.
What's Changed
- BACK-HOLSTER: the sheathed weapon and its glow on Eye of the Beholder sprites - and its audit by @Lattymoy in #1490
Full Changelog: app-v0.1.13698...app-v0.1.13705