github Lattymoy/daggerfall-js-source app-v0.1.13639
Update 0.0.546

2 hours ago

Patch Notes: Smoother Overworld travel, and updates when you are ready

Overworld travel

  • The game stops fewer times when you travel on the Overworld. The change is largest in the provinces past the Iliac Bay.
  • When you see new land, the game does not stop to put the plants on the ground.
  • When you cross into a new map square, the game makes the far ground in the background.
  • When the pictures of new trees load, the far horizon changes one time, not one time for each picture.

Updates

  • The game no longer closes or reloads by itself when a new version is out. The game tells you, and you update when you are ready.
  • To get the new version in the browser, reload the page. In the desktop app, use File > Restart to Update, or start the app again.
  • To let the game update by itself, set Automatic updates to on. This setting is in Settings, under Starting up & loading.

Patch Notes: Street and window light reach farther

Lanterns

  • At night, the light from a town lantern goes farther along the street. This change is for Enhanced lighting.
  • The lanterns on the quays and at the shipyard also give light farther. The lamp on the lighthouse also gives light farther.
  • With Enhanced lighting off, the lantern light does not change.

Window light

  • The light from a lit window goes farther onto the street.
  • You can now see window light on the street to approximately 110 m to 125 m. Before, it stopped at approximately 40 m to 60 m.

Lighting fix

  • A lamp behind a wall no longer puts a bright point on the other side of the wall.

What's Changed

  • LIGHT-REACH: street lamps and windows light farther; AUDIT LIGHT-REACH by @Lattymoy in #1456
  • OW-WIDE + AUTO-UPDATE: smoother Overworld travel past the Bay; automatic updates off by default by @Lattymoy in #1479

Full Changelog: app-v0.1.13628...app-v0.1.13639

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