github Lattymoy/daggerfall-js-source app-v0.1.13493
Update 0.0.530

one hour ago

Patch Notes: Dungeon encounters

New

Some dungeon rooms now have an old ward. Step into the ward to start it. Then keep the ward safe from three waves of enemies and their captain.

Other dungeon rooms have a ring of stone plates. Watch the plates. They light one at a time, in an order. Then step on each plate in the same order. If you step on the wrong plate, the order shows again.

Five more encounters are now in dungeons:

  • The Wellsprings: enemies come out of two to four sources. Break all the sources. Then kill their captain.
  • The Vigil: a relic stands in the ward, and the enemies attack it. Keep the light of the relic through three waves.
  • The Brazier Rite: take the flame from the center of the ward. Carry it to each brazier before it goes out. Enemies come to stop you.
  • The Weighing: put a stone weight or a person on each of the three plates. Keep all three plates down for 3 seconds.
  • The Seals: three to six seals come up around the ward. Break all of them before their time ends.

When you win an encounter, its vault opens. The vault contains treasure from that dungeon. Look at an open vault to see its items. Quick loot can take items from a vault. Most dungeons have one encounter. Larger dungeons have two or three.

Online

Encounters are now in online games too. Your party can do an encounter together. Each member of the party in the ward at the end gets a share of the vault. A player from a different party cannot do your puzzle. That player can fight the enemies of your waves, but gets no share.

New dungeon rooms

Some dungeons that the game adds to the world now have one of four new rooms. Each room has its own encounter:

  • A crypt hall with sarcophagi and braziers, for the old ward. It is in crypts, desecrated temples and vampire haunts.
  • A mine gallery with carts and rock piles, for the Brazier Rite. It is in mines.
  • A desecrated chapel, for the Seals. It is in desecrated temples and covens.
  • A throne hall, for the Weighing. It is in strongholds and ruined castles.

The dungeons of the original Daggerfall map do not get these rooms.

Settings

To turn encounters off, use Dungeon encounters in Enhanced Features.

What's Changed

  • DELVE II (DLV0-DLV6) and its audits: dungeon encounters, online, curated blocks by @Lattymoy in #1388

Full Changelog: app-v0.1.13448...app-v0.1.13493

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