Patch Notes: Fewer freezes after an update
Fixes
The game stopped for some seconds after you entered the world after an update. The water and rain graphics now prepare in the background, so the game does not stop for them.
The desktop app now removes its old graphics cache after each update. This prevents a slow start.
Patch Notes: Safe streets and villains
Attack a villain from the streets
In the open PvP zone, you can attack a villain from the streets of a city, town or village. A villain cannot attack you while you stand in the streets. Other players cannot attack you there. The town guards do not come when you attack a villain from the streets.
Patch Notes: Faster account server
Fixes
The account server stopped for up to one minute at a time. Sign in, saves and homes were slow during these stops. This fix removes the cause.
Patch Notes: Guards attack villains in towns
Guards and villains
In the open PvP zone, the streets of a city, town or village are not a safe zone for a villain. A player who is not in the streets can attack a villain who is in the streets. When a villain is in the streets, two guards come to attack the villain. Then one more guard comes each 30 seconds, to a maximum of six. When the villain goes out of the streets, the guards go away.
Strong guards
Each guard has the level of the villain. The guard also gets the best attack skill, the Critical Strike and the best defence skill of the villain. Guards are hard to kill. A guard gets only 5% of the damage from each hit.
What's Changed
- PvP guards: the watch hunts a villain in town by @blueeenonok-lang in #1409
- OVERLOAD-EASE 3: the Work tab's commissions read no longer stalls the account database (acct216) by @blueeenonok-lang in #1413
- PvP safe streets: hit a villain from town, no hit back by @blueeenonok-lang in #1414
- SHADER-EASE part 1: the desktop app clears stale GPU caches after an update; water and rain shaders warm without a blocking burst by @blueeenonok-lang in #1415
Full Changelog: app-v0.1.13166...app-v0.1.13180