Patch Notes: Town ground and city walls
Town ground
- The ground at the edge of a town in the Iliac Bay has no high cliffs, holes or pits now.
- A town near the sea goes down to the water on a slope. Piers and docks meet the shore.
- Crops in the fields of a town stand on the ground. They do not float above the sea.
City walls
- The walls of a city do not flicker near their towers and gates now. This includes the gate of Riften.
- The walls of the cities in the Iliac Bay have no doors in them now.
- The parts of a wall do not go through each other where the wall turns.
- Each road to a walled city in the Iliac Bay goes to a gate. A street that goes to the wall has a gate now.
Stables, wagon yards and joineries
- Most of these yards stay in the same location. A yard moves to a new location only if a road or a wall is on it now.
What's Changed
- FIELD BUGS 2026-10-28: the Bay's towns after #1184 - town ground, wall flicker, Daggerfall's walls by @Lattymoy in #1371
- FB1028: unblock the deploy - townboards' pin reads the yards' paths first by @Lattymoy in #1374
Full Changelog: app-v0.1.12928...app-v0.1.12948