github Lattymoy/daggerfall-js-source app-v0.1.12948
Update 0.0.466

latest releases: app-v0.1.12955, app-v0.1.12951
3 hours ago

Patch Notes: Town ground and city walls

Town ground

  • The ground at the edge of a town in the Iliac Bay has no high cliffs, holes or pits now.
  • A town near the sea goes down to the water on a slope. Piers and docks meet the shore.
  • Crops in the fields of a town stand on the ground. They do not float above the sea.

City walls

  • The walls of a city do not flicker near their towers and gates now. This includes the gate of Riften.
  • The walls of the cities in the Iliac Bay have no doors in them now.
  • The parts of a wall do not go through each other where the wall turns.
  • Each road to a walled city in the Iliac Bay goes to a gate. A street that goes to the wall has a gate now.

Stables, wagon yards and joineries

  • Most of these yards stay in the same location. A yard moves to a new location only if a road or a wall is on it now.

What's Changed

  • FIELD BUGS 2026-10-28: the Bay's towns after #1184 - town ground, wall flicker, Daggerfall's walls by @Lattymoy in #1371
  • FB1028: unblock the deploy - townboards' pin reads the yards' paths first by @Lattymoy in #1374

Full Changelog: app-v0.1.12928...app-v0.1.12948

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