Patch Notes: Armor types
The armor type shows on the item card
- Each piece of armor now shows its type: Leather, Chain or Plate.
- The type shows on the item card, in the loot and trader panels, in the two trade windows and on the questline reward card.
- The type is the same type that the class armor limits use. A class that cannot use plate armor cannot use an item that shows Plate.
Each armor type gives different bonuses
- Leather armor gives Agility and Speed bonuses more often. It also gives more carry weight, Poison resistance and Frost resistance.
- Chain armor gives resistance bonuses two times as often. It gives more Magic, Fire and Frost resistance, and less Shock resistance.
- Plate armor gives an armor bonus more often. It also gives more Strength, Endurance and carry weight bonuses.
- Skill bonuses are the same for all three armor types.
- All bonuses can still occur on all armor types. The size of each bonus does not change.
- A Reforge on armor uses the same frequencies.
- Armor that you have now does not change. This includes armor that you made with a craft skill.
Daedric items sell for less
- Merchants now pay 50% less for Daedric weapons, armor and shields.
- The price to buy a Daedric item from a shop does not change.
- A gem in a Daedric item sells at its full value.
What's Changed
- ARMOR-TYPE, ARMOR-LEAN, DAEDRIC-SALE: armor says its type, each type rolls its own bonuses, Daedric sells for half by @Lattymoy in #1336
Full Changelog: app-v0.1.11814...app-v0.1.11821