Patch Notes: Crafting writs accept any ingredients
Crafting writs
- Potions, dishes and Repair Kits you make yourself now fill crafting writs whatever they were made from, including looted ingredients and ingredients bought with gold at a shop. Before, those brews earned experience but didn't count toward writs.
- Potions you brewed before this update count too.
- Bought or found bottles still don't count, and neither do pieces you sold and bought back. A potion still has to be brewed at an alchemy station (an Alchemist's, a Mages Guild hall or your own home).
Patch Notes: Enchant your Rare gear
Item Maker
- Rare weapons, armour, jewellery and clothing, found or crafted as Masterworks, can now be enchanted at the Item Maker. Before, the maker refused every Rare because of the enchantment it already carries.
- That enchantment, and a curse's drawback if the piece has one, stays on the item, is shown at the top of the maker's lists, and uses none of the item's enchantment points.
- Identify a found Rare first. Masterworks come identified.
- Legendary items still can't be enchanted.
Market
- A Masterwork you made and then enchanted now says why it can't be listed on the market: trade it, or sell it at a counter. It used to tell you to list it as a crafted piece, which you couldn't do.
What's Changed
- MAKER-RARE: the item maker takes an identified Rare, found or a Masterwork by @Lattymoy in #1314
- ANY-GOODS: crafting writs take what the character made, whatever its goods by @Lattymoy in #1317
Full Changelog: app-v0.1.11772...app-v0.1.11779