Patch Notes: A new logo
The DFO Online dragon
DFO Online has its own logo: a gold dragon coiled through a red D, F and O, with Online on a scroll beneath. It replaces the placeholder in the opening film, on the main menu and its section headers, on the website and in the desktop launcher.
Patch Notes: The Sky-Ketch, reworded
The raid
- The Sky-Ketch's messages, its tracker and its map card are shorter and plainer. The ship is "it" now, never "she".
- All 25 languages are updated to match.
The questline and the books
- The Sky-Ketch questline's letters and conversations are rewritten in plainer words. The story is the same.
- Rourken Thunder and The Ketch That Never Lands are tightened. The Ketch That Never Lands no longer says the ship stays for a day and a half. It stays seven hours, every ten hours.
Discord
- The Sky-Ketch's three Discord announcements are reworded.
Patch Notes: The Sky-Ketch, repaired
Boarding and falling
- You can board the Sky-Ketch again. She shows over Daggerfall and her anchor-lift takes you up.
- A fall from her wakes you in the fields at a quarter of your health. Dying aboard after a fall works as it should.
- If you fall off the bridge when a section of its outer ring drops away, you are caught and set back on the bridge. Before, you could land trapped inside her hull.
The raid
- The voyage tracker shows the Boarding Watch's fourth and fifth waves. It no longer says "The Watch is waiting" during them.
- Healing before the bridge now counts. Your health is reported to the ship for the whole voyage.
- Crews aboard when she weighs anchor now have 45 minutes to finish, up from 20.
- A Tonal Warden fight is lost only after the bridge has been empty for two minutes, up from thirty seconds. A solo player who falls has time to climb back, and a crewmate can still be raised.
- Constructs' health no longer drops when crewmates step off the ship.
- Sentries no longer back off out over the bow's nets, no longer stand two to a post, and now shoot when you chase them.
- Spiders walk around the hold's cradles, coils, sockets and lift tower.
The ship
- Climbing over the main top's net onto the engine house roof no longer skips the Sailwalk. You are set back on the main top.
- Landing on the invisible ceiling over the waist no longer drains your health to 1. You are set back where you came from.
- The Rotten Rigging's gust blows only over the Sailwalk. It no longer pushes you on the aft deck or sounds through the Warden fight.
- Closed a gap in the side of the waist by the bridge.
- The engine's flywheel no longer cuts through a socket.
Health bars
- The Sky-Ketch's constructs now show a health bar when you strike them. So do the Oblivion gate's legion, the Elite Breach's enemies and the Shattered Hour's Echoes.
Pellets
- The constructs' Pellet limit now counts per voyage. Reloading no longer resets it.
- The Hammer Wardens, the Watch-Captain and the Tonal Warden always drop their Pellets. Before, the limit was often used up before you reached them.
- Constructs the ship removes by itself no longer drop Pellets.
- Pellet piles lie where the construct fell and can always be picked up.
What's Changed
- AUDIT KETCH II: the airship raid repaired, and every event's host bodies get the health bar (relay world266) by @Lattymoy in #1306
- KETCH-WORDS: the Sky-Ketch's words, plain - the ship no longer "she" (relay world267) by @Lattymoy in #1308
- BR6: the DFO Online dragon logo replaces the placeholder by @Lattymoy in #1309
- MAIN-RED: the raid pin reads the relay's tree; the intro probes wait for a dev page by @Lattymoy in #1313
Full Changelog: app-v0.1.11740...app-v0.1.11757