github Lattymoy/daggerfall-js-source app-v0.1.11738
Update 0.0.420

4 hours ago

Patch Notes: Firmament birthsign panel

Fixes

  • The Firmament's summary panel now names your birthsign when it was accepted somewhere else (another window, tab or device), instead of saying "No birthsign chosen".

Patch Notes: Crash reports

Changed

  • When the graphics process itself crashes, crash.log now records the moment the graphics were lost in that crash's own entry, and marks when they came back. A minute with no stutter now reads hitch=0.

Patch Notes: Message boxes over shop windows

Fixed

  • A tutorial page or message that appears over a shop counter, the Identify window or another full-screen window can now be clicked away. Before, only a key would close it, and the click went to the window underneath.
  • Casting Identify without enough magicka now says "You do not have enough spell points left." in a message over the Identify window. Before, the line went to the HUD, which is hidden while the window is open, so nothing appeared.
  • While a message stands over a shop counter, Enter and Escape answer the message. Before, Enter ran the counter's action again and Escape closed the counter.

Patch Notes: Escort portraits on phones

Fixes

  • On a phone, an escort's portrait no longer sits under the touch controls in the top-left corner. It now starts just below them.

What's Changed

  • TRAV-FOLD: travddm's five open PRs in one (#1282, #1283, #1285, #1286, #1288) by @Lattymoy in #1291
  • FIRM-SIGNPANEL: the Firmament panel names a birthsign accepted outside the window by @travddm in #1282
  • Load harness and its probes run on Windows by @travddm in #1283
  • GPU-TRAIL-LOST: the GPU's crash entry carries the lost sample; restored and hitch=0 said by @travddm in #1285
  • Message boxes over enhanced windows take the click; the Identify refusal is a box by @travddm in #1286
  • Escort faces: start below the touch layer's top row by @travddm in #1288

Full Changelog: app-v0.1.11725...app-v0.1.11738

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