Patch Notes: Oblivion Gate Courts
The gate holds more than one fight
- A busy Oblivion Gate night now splits into courts of fifty fighters, each with its own Warden, kill, rewards and damage chart. Up to sixteen courts can burn in one night.
- You are placed automatically. When a court is full, the next player is sent to the next one, and your party is kept together in the same court.
- You fight in one court a night. Leave and come back, and you return to the court you started in.
The gate stays open until every court is done
- One court's kill no longer collapses the gate. It stays standing for the other courts until the seal, and collapses once every court that had fighters has won, or at the deadline.
- Each court's kill is announced in chat ("…has fallen in court 3 of Dagon's Breach…"). Discord gets one post for the whole night, saying how many courts won.
Fixes
- Two players arriving at a new court at the same moment no longer end up in two separate fights.
- You can no longer be sent to a court whose Warden has just fallen.
- The "it collapses at midnight" line no longer appears just before the gate collapses.
- Moving between courts is quicker.
What's Changed
- Fix/shared containers by @isbosykh in #1287
- GATE-COURTS: Oblivion Gate nights in courts of fifty, and its audit by @Lattymoy in #1300
Full Changelog: app-v0.1.11682...app-v0.1.11695