github Lattymoy/daggerfall-js-source app-v0.1.11075
Update 0.0.371

2 hours ago

Patch Notes: Lighter travel, smoother crossings, Morrowind models up close

Performance

  • The Overworld travel view no longer leaves 1–1.7 GB of extra memory behind after a journey, and it draws faster while a route is on screen.

Online

  • Fast travel across the map no longer briefly drops nearby players, or makes you stand still for them, when joining the next area is slow.

Fixed

  • Morrowind bodies and horses no longer squash, stretch or shrink when the camera gets close to them. Up close, the camera now cuts into them like any other 3D object.
  • With the Billboard Look on, bodies and horses now stand as flat upright pictures at their true height, like the classic sprites, instead of shrinking when seen from above or up close.

New

  • Morrowind Model Detail (Settings > Combat > With Morrowind data): Pixelated, the default and the current look, or Sharp, which draws bodies, horses and your arms at your screen's full resolution. Sharp uses more video memory.

Patch Notes: Vine-strung roads in the Jungle of Bantha

New

  • Roads and tracks through the Jungle of Bantha are now lined with pairs of great trees, one on each side, with vines
    strung between their crowns across the road - about one pair every 150 metres.
  • Three pairings stand along the roads: a mahogany with a kapok leaning toward the road, with a fig, or with a kapok
    sunk deep into its mound.

Details

  • Every pair is set into the ground, so no roots float on a slope.
  • The vines always hang well above a rider's head.
  • Roadside trees can't be felled for Logging.

What's Changed

  • JUNGLE-ROADSIDE: vine-strung roadside pairs in the Jungle of Bantha, audited by @Lattymoy in #1200
  • travddm's three: travel view projection (#1168), HALO-WAIT (#1156), BODY-CROP x MW-DETAIL x BODY-FLAT (#1157) by @Lattymoy in #1198
  • HALO-WAIT: a cell crossing waits for a halo still connecting (#1134) by @travddm in #1156
  • BODY-CROP x MW-DETAIL x BODY-FLAT: Morrowind models up close, a detail setting, a flat Billboard Look by @travddm in #1157
  • Travel view: read the screen size and proj x view once a frame, not once a point by @travddm in #1168
  • Main's red deploy (JUNGLE-ROADSIDE #1200): pathData.js in account-deploy's path filter by @Lattymoy in #1201

Full Changelog: app-v0.1.11048...app-v0.1.11075

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