github Lattymoy/daggerfall-js-source app-v0.1.10940
Update 0.0.350

latest releases: app-v0.1.10962, app-v0.1.10950
2 hours ago

Patch Notes: Lighter on memory

Performance

  • The game holds about 150 MB less memory once a town has loaded, and its peak on a walk is about 150 MB lower too. What you see is unchanged.
  • Fishing online no longer piles up memory as you travel (about 26 MB for each map pixel crossed).
  • The classic sky keeps only the two sky files it last drew, instead of every one it ever read (each one is about 8 MB).
  • Snow and the rooms and castles you have left now let go of what they held.
  • The menus' animated background draws about four times faster, pixel for pixel the same.

Graphics presets

  • Low now also turns Steady shadows off. Medium, High and Ultra turn it on.
  • High and Ultra can be chosen again when the enhanced outdoors is off.
  • A setting moved off a preset's value now shows its Changed mark.
  • If you picked Low before this update, the preset reads Custom. Press Low again.

What's Changed

  • MEM-AUDIT and AUDIT MEM-AUDIT: memory leaks, the cover index, the Graphics presets by @Lattymoy in #1176

Full Changelog: app-v0.1.10930...app-v0.1.10940

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