Patch Notes: Steadier, looser running
Running with weapons
- Weapons held while running no longer wag side to side with your shoulders. Dual-wielded daggers, one-handers, two-handers, staves and spears all stay steady as you run.
- Running with two weapons drawn is no longer stiff. Your arms stay swept behind you, but they now pump with your stride and your elbows bend, instead of being locked straight back with your wrists twisted round.
- With a two-handed weapon (or a staff or spear held in both hands), your shoulders no longer twist with each step, so the weapon stays still in both hands.
The run itself
- Running is less stiff-legged. Your knees bend and spring more, roughly halfway between the original run and the stiffer one from the last update.
Lanterns
- A lantern hung at your waist on the Morrowind body is now a sensible belt-lantern size (about 30 cm). It was hanging at full street-lantern size. It is the same size the Eye of the Beholder sprite's lantern already was.
What's Changed
- STEADY AND LOOSER: held weapons steady at a run, the pair's run pumping, the run's legs eased, the waist lantern belt-sized by @Lattymoy in #1072
Full Changelog: app-v0.1.10140...app-v0.1.10145