Changelog:
- Added Warden Sonic Boom attack particles dynamic lighting (#307).
- Added option to control whether the Glowing effect gives dynamic lighting to entities (#140).
- Added a keybind to toggle ON/OFF first-person dynamic lighting.
- This may be useful to users who use shaders with first-person dynamic lighting included.
With the addition of an additional mod, or Vanilla in 1.21.9,
it is also possible to bind this to the same key which toggles shaders (#248).
- This may be useful to users who use shaders with first-person dynamic lighting included.
- Added support for Fabric resource conditions in dynamic light source files.
- Fixed #309.
- Improved handling of capacity limit of the spatial lookup, making it resize dynamically (#292).
- If you had issues with too many light sources, this should at least fix the lack of light updates,
however this still can affect performances.
- If you had issues with too many light sources, this should at least fix the lack of light updates,
- Updated Ukrainian translations (#304).