What's Changed
- Remove Allies from Enemies Collections and Make Project References Relative by @dwesterwick
- Added more guards against zombies, should no longer get SAIN components
- Set
IsMoving
totrue
when SAIN forces an AI to move - SAIN hit reactions are now off by default until Solar / new developer can take a look at them (they are known to cause issues)
New Contributors
- @dwesterwick made their first contribution in #13
Full Changelog: v3.2.0-rc2...v3.2.0-rc3