github Kruptein/PlanarAlly 0.29.0
Release 0.29.0

latest releases: v2026.1.2, v2026.1.1, v2026.1...
4 years ago

For more details on what's new checkout https://www.planarally.io/blog/2021/10/28/rolling-gently-into-fall-release-0-29-0/

planarally-bin provides a prebuilt client, with a python server that you'll need to run yourself.
planarally-windows provides a compiled executable that can simply be run by double clicking the exe in the planarally-windows-0.29 folder.

Check the documentation over at https://www.planarally.io for more info

The changelog for this release:

Added

  • Dice rolling tool
  • Pointer to the draw tool
  • Server Admin Commands
  • Polygon edit tool
    • cut polygon in two / add extra node to polygon / remove node from polygon
    • accessible when selecting a polygon with the select tool in BUILD mode

Changed

  • Active tool-mode is now more distinct
  • Prevent setting visionMinRange > visionMaxRange using settings UI
  • Added number input to the aura angle direction UI
  • Variant-switcher re-enabled
  • SVG-walls handling
    • stored metadata is different
      • old method is still supported but will be deprecated in the future
      • it is strongly advised to reapply your svg walls
    • now takes basic transforms into account (i.e. scale && translate)

Fixed

  • Locked shapes being able to move locations
  • Locked shapes being able to change floors
  • vision min range equal to max range bug
  • Angled auras not rotating with general shape rotation
  • Multiple styling issues in firefox
    • Annotations no longer fill entire screen width
    • Aura UI being way to wide
  • Viewport sync
    • viewport is sent immediately upon connecting (and does not wait for the first pan)
    • DM viewport move is now throttled and should no longer appear laggy on the client
  • Various DPI related fixes
  • Multiple experimental vision mode bugs
    • Fix startup not working correctly
    • Fix unsnapped move of blocking shape not updating movement triangulation
  • Toggle Composite shapes (variants)
    • shared tracker/aura toggles now properly work
    • changing location of a composite now moves all variants along
    • Some non-shared auras could linger around when changing variant
  • Movement block not updating directly when not using snapping
  • Some performance dropoff for big polygons
  • Remove lingering rotation UI when removing a shape in build mode
  • Select tool showing ruler without selection
  • Text resize not live-syncing to other clients

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