For more details on what's new checkout https://www.planarally.io/blog/2021/10/28/rolling-gently-into-fall-release-0-29-0/
planarally-bin provides a prebuilt client, with a python server that you'll need to run yourself.
planarally-windows provides a compiled executable that can simply be run by double clicking the exe in the planarally-windows-0.29 folder.
Check the documentation over at https://www.planarally.io for more info
The changelog for this release:
Added
- Dice rolling tool
- Pointer to the draw tool
- Server Admin Commands
- Polygon edit tool
- cut polygon in two / add extra node to polygon / remove node from polygon
- accessible when selecting a polygon with the select tool in BUILD mode
Changed
- Active tool-mode is now more distinct
- Prevent setting visionMinRange > visionMaxRange using settings UI
- Added number input to the aura angle direction UI
- Variant-switcher re-enabled
- SVG-walls handling
- stored metadata is different
- old method is still supported but will be deprecated in the future
- it is strongly advised to reapply your svg walls
- now takes basic transforms into account (i.e. scale && translate)
- stored metadata is different
Fixed
- Locked shapes being able to move locations
- Locked shapes being able to change floors
- vision min range equal to max range bug
- Angled auras not rotating with general shape rotation
- Multiple styling issues in firefox
- Annotations no longer fill entire screen width
- Aura UI being way to wide
- Viewport sync
- viewport is sent immediately upon connecting (and does not wait for the first pan)
- DM viewport move is now throttled and should no longer appear laggy on the client
- Various DPI related fixes
- Multiple experimental vision mode bugs
- Fix startup not working correctly
- Fix unsnapped move of blocking shape not updating movement triangulation
- Toggle Composite shapes (variants)
- shared tracker/aura toggles now properly work
- changing location of a composite now moves all variants along
- Some non-shared auras could linger around when changing variant
- Movement block not updating directly when not using snapping
- Some performance dropoff for big polygons
- Remove lingering rotation UI when removing a shape in build mode
- Select tool showing ruler without selection
- Text resize not live-syncing to other clients