Changes:
- server:
- cpp server now has full functionality of relay + adhocctl + status server, and is the recommended server to use
- future development might focus more on the cpp server
- cpp server now has full functionality of relay + adhocctl + status server, and is the recommended server to use
- client:
- an implementation of the adhocctl protocol is now provided
Client usage:
- See https://github.com/Kethen/aemu/releases on PSP/PSVita
- See https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP#multiplayer-with-a-public-server-on-the-internet-aemu-postoffice for PPSSPP
- See
postoffice_client.handadhocctl.hfor integrating with your PSP implementation, checkclient/test.candadhocctl/client/test.cfor examples on the repository
Server usage:
See hosting.md
If you like this and would like to help with my survival, feel free to do so at ☕ https://ko-fi.com/kethen
Also consider supporting the original creator of the aemu adhoc protocol https://www.patreon.com/blackseraph