Experimental performance changes for the nodejs server:
- Fix an issue on the previous version where ptp data send triggers immediate data send instead of per tick data send
Client usage:
- See https://github.com/Kethen/aemu/releases on PSP/PSVita
- See https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP#multiplayer-with-a-public-server-on-the-internet-aemu-postoffice for PPSSPP
- See
postoffice_client.hfor integrating with your PSP implementation
Server usage:
See usage.md
Docker images with both the adhocctl and relay server are also generously provided by the community:
If you like this and would like to help with my survival, feel free to do so at ☕ https://ko-fi.com/kethen
Also consider supporting the original creator of the aemu adhoc protocol https://www.patreon.com/blackseraph