Changes
- Reduce overall memory usage and adjust memory layout, some games that leaves ~1.5MB free memory should now work again on PSP 1000 (eg. Monster Hunter Freedom United)
- Games that don't have ~1.5MB free will likely crash/fail to launch adhoc mode, they'll require game specific patches to make space
- Increase PDP block size in relay mode, games that sends large pspnet_adhoc_matching opts now works, requires server update (eg. Dissidia 012)
- Increase pspnet_adhoc_matching heap, should fix some games that requests huge rxbuf and/or sends large messages (eg. Dissidia 012, Kamen Rider: Climax Heroes Fourze)
- Adjust adhoc socket polling behavior, should fix connection issues in some games (eg. Kamen Rider: Climax Heroes Fourze)
- Fix some pspnet_adhoc_matching issues in P2P mode (eg. Kamen Rider: Climax Heroes Fourze)
- Adjust PSVita pspemu_inet_multithread socket polling timing, should fix some connection issues (eg. Gran Turismo)
- Adjust PTP connection timing, should fix some connection issues
Installation
See installation.md
Known issues and tips for some individual games
See known_issue_and_tips.md
If you like this and would like to help with my survival, feel free to do so at ☕ https://ko-fi.com/kethen
Also consider supporting the original creator of the plugin https://www.patreon.com/blackseraph