Changes:
- Reserve memory on the low range, should be able to leave some games on Adrenaline without crashing (as long as the game don't aggressively allocate all memory all the way to the edge and use it... might be a thing for Adrenaline to fix actually). May or may not affect game compatibility.
If you have issues with this release, use the 2025-06-13-1 release.
Installation:
- Make sure you're on at least cfw 6.60, on PSP 2000/3000 or PSVita Adrenaline
- Copy
sepluginsandkdinto your PSPs memory stickms0:/, orux0:/pspemu/for Adrenaline
1.5 Removekd/pspnet_miniupnc.prxif you don't plan to play on the internet, or your router does not support upnp - Update
seplugins/server.txtwith the match making server of your choice - If
seplugins/game.txtdo not yet exist, create it, then addms0:/seplugins/atpro.prx 1toseplugins/game.txt. If you're on ark cfw, please change this step according to https://github.com/PSP-Archive/ARK-4/wiki/Plugins - Update
seplugins/port_offset.txtto match your PPSSPP's configuration, PPSSPP's default is10000 - In your cfw's recovery menu, disable all game plugins except for atpro.prx. If you're on ark cfw, please change this step according to https://github.com/PSP-Archive/ARK-4/wiki/Plugins
- In your cfw's recovery menu, enable force high memory layout and disable iso cache
See also:
Note:
I've only tested this on LAN, with a PSVita 2000 Adrenaline, a PSP 2000 procfw and PPSSPP
Game compatibility is hopefully as good as the original release