github KarlitosVII/trilogy-save-editor v2.1.3
2.1.3

latest releases: v2.2.1, v2.2.0, v2.1.4...
4 years ago
  • Reverted color values to float so you can use values higher than 1.0 for emissive colors
  • Added a hard cap of 10 000 000 plots that can be edited to avoid a crash due to a capacity overflow (ME3 integers and floats are unaffected)
  • TO MODDERS: As stated in the raw plot tab, do not use plot IDs that are too high in your mods as the game will add new plots up to those added by your mod. For example, ME3 has ~40 000 booleans and if you add the plot 1 000 000 the game will add 960 000 plots in every saves that use your mod. The plot table is now 25x bigger than before by just adding one plot!

Don't miss a new trilogy-save-editor release

NewReleases is sending notifications on new releases.