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Download: SvR2011-PC-v2.2.0.zip for PC (Windows 8.1 or newer, Linux / Steam Deck through Proton) - or SvR2011-Android-v2.2.0.apk on its own for Android. SvR2011-Mods-v2.2.0.zip holds the bundled mods - the Android app downloads it by itself. On 2.1.x? The launcher and the Android app update themselves - close the Mod Maker before updating.
โ ๏ธ Only download the port from this GitHub page. It's free. If someone sends you to Telegram or asks you to pay, it isn't us.
A big release: new mod types, better online connections, and many fixes from your Report a problem reports - thank you.
Fixes marked "potential" couldn't be fully proven here, so please report it if the problem is still there. The Android changes in this release weren't tested on phones this round.
๐ After updating
- The first start takes longer once: the game merges your move packs again. Let it finish.
- Port moves again in the Mod Maker to get the porter fixes below, then pick the moves again in CREATE A MOVE-SET.
- Texture packs: old pack files for very small textures (16 pixels or less on a side) are now ignored. Dump those textures again if you changed them.
- Mod Maker: add your game disc folders once under My game discs.
๐ New
- Title mods: replace the game's titles - name, holder's name, art and belt textures. Mod Maker: Make > Media > Titles. Android can install them too.
- DLC superstars' attires can now be added and replaced (Mod Maker's Attires page).
- DLC characters from other games: the Mod Maker's porters can read your own DLC packages from another game, including DLC superstars' entrances and titantrons.
- Suggestions: a new tab in the launcher, and My suggestions on Android. Send an idea and see our answer: Sure, No / not planned, or Done in a version.
- More superstar mods at once now works online ๐งช: the 317-mod option follows the usual online mod rules, and everyone needs the mod. It's still being worked on and can corrupt your save, so back up your Saves folder first.
- Story Designer stories follow mods: a mod moved to another number keeps its place in your story.
- A created wrestler's Menu Screen Pose now plays on the select screen.
- Online Page check (launcher and Android): shows your router type, IPv6 and firewall state, and what to do about them.
- Mod Doctor: a new button moves a mod's moves on numbers the game can't play.
- Reports and suggestions can't contain links any more.
๐ Online
- More players connect directly, without the relay's extra delay: both games try every address they have, including IPv6, and the fastest one wins. The ping box names the path: direct, IPv6, LAN or relay.
- The CPU tab's settings now apply in online matches - before, every online match played AUTO. Potential fix: tell us if a setting doesn't reach the match.
- The same mod no longer looks different on two PCs, so you aren't told you lack a bundled mod you have. Really different copies get a clear message.
- A different set of DLC is refused with a message naming the package.
๐ ๏ธ Fixes
- Pin count at 30 fps and on slower phones: nobody could kick out, or the count ended early - potential fix.
- Hell in a Cell with Tables & Ladders: picking one up froze your wrestler - potential fix.
- Stuck searching under the ring, or after picking up some weapons: those weapons now use the steel chair's animations, so a dumbbell swings like a chair but keeps its own damage - potential fix.
- Frozen wrestlers or crashes with many move packs (lost strike animations) - potential fix.
- Crashes - all potential fixes: at the highlights after a match; right after the entrances; a modded superstar's crowd signs at match load; an empty mod slot's model; Road to WrestleMania, Jericho's week with Mark Henry's run-in.
- Crowd signs from superstar mods show in the crowd again.
- Road to WrestleMania, VS. UNDERTAKER: a mod ran through walls and froze on the backstage walk - potential fix.
- Story Designer: NEW no longer crashes once you have many mods.
- Move-sets on DLC-slot mods are kept after you edit them.
- Moves with no animation in older ports (Sin Cara and others): the superstar's base move is used instead of getting stuck in a corner - potential fix. Sabu's stuck Springboard DDT and Camel Clutch - potential fix (Sabu 1.9).
- Entrance movies - potential fixes: black mod trons on Android, a green picture on some phones, green lines at the bottom on PC, and smoother entrances on Mali phones.
- Mouse and keyboard mode: a freeze during movies and Alt+F4 hanging - potential fix.
- Black rows on the ring mat from texture packs - potential fix.
- Mod Maker (all potential fixes - port again):
- ported WWE '12-2K17 moves no longer land on a DLC move or a move number the game never starts, and their camera follows the whole move;
- long submissions like the Kimura Lock are kept;
- SvR 2007-2009 signatures and finishers (Rated RKO, Dragonrana, Hunting RKO) use 2011's own versions where it has them;
- FBX import no longer tips the head forward with the neck.
- Android:
- a long first start after adding mods now says "Preparing your mods" and doesn't blame the graphics driver;
- missing game files are named, and an incomplete install goes to Install with your saves and mods kept;
- a package zip never replaces your existing saves or mods.
- The launcher also checks for missing must-have game files before offering Play.
Everything new in 2.1.9 is in the 2.1.9 notes.
Third-party: AMD FidelityFX Super Resolution 1 and 2 (MIT licence) and NVIDIA DLSS (NVIDIA's licence, in the zip). See "Third-party notices.txt".
โ Enjoying the port? Support me: https://ko-fi.com/kaikoclanworth ยท https://www.paypal.com/donate/?hosted_button_id=MS4C2WC38N3W2
๐ฌ Join the Discord: https://discord.com/invite/QhGSuDKHwk