github KaikoClanworth1/wwe-svr2011-pc v2.1.1
v2.1.1 - Hotfix: 0xc0000142 start-up error, Mod Maker tools

4 hours ago

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Download: SvR2011-PC-v2.1.1.zip for PC (Windows 8.1 or newer, Linux / Steam Deck through Proton) - or SvR2011-Android-v2.1.1.apk on its own for Android. SvR2011-Mods-v2.1.1.zip holds the bundled mods - the Android app downloads it by itself. On 2.1.0? The launcher and the Android app update themselves.

⚠️ Only download the port from this GitHub page. It's free. If someone sends you to Telegram or asks you to pay, it isn't us.

🛠️ Hotfix for 2.1.0

  • "The application was unable to start correctly (0xc0000142)" - fixed. 2.1.0 put an old copy of Microsoft's Visual C++ runtime beside the game, the launcher and the Mod Maker, and they (and overlays like Discord, Steam or RTSS) couldn't start with it. 2.1.1 doesn't ship those files, and the launcher removes 2.1.0's copies from your game folder by itself - just update.
  • The launcher starts even without the Visual C++ runtime, and if yours is missing or too old it offers Microsoft's installer (Setup tab, and before Play).
  • Mod Maker: porting from WWE '13 - 2K17 and the PS2 games works again - the 2.1.0 zip was missing svrmod.exe, vgmstream and ps2_media.py ("ToolMissing: svrmod.exe", "No module named 'ps2_media'").
  • The Mod Maker checks its tools (Python, numpy, Pillow, svrmod, vgmstream, ffmpeg) and installs what's missing with one button - no more "No module named 'numpy'".
  • Launcher Setup: the ffmpeg download shows its progress (the bar sat empty for the whole download) and tells you if a download stalls.

Everything new in 2.1.0 is in the 2.1.0 notes.

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