github KaikoClanworth1/wwe-svr2011-pc v2.1.0
v2.1.0 - Port from every SvR / WWE game, Simple mode, entrance preview, moving hair, materials

latest release: v2.1.1
4 hours ago

๐Ÿ’ฌ Join the Discord: https://discord.com/invite/QhGSuDKHwk

Download: SvR2011-PC-v2.1.0.zip for PC (Windows 8.1 or newer, Linux / Steam Deck through Proton) - or SvR2011-Android-v2.1.0.apk on its own for Android. SvR2011-Mods-v2.1.0.zip holds the bundled mods - the Android app downloads it by itself. Already on 2.0.x? The launcher and the Android app update themselves.

โš ๏ธ Only download the port from this GitHub page. It's free. If someone sends you to Telegram or asks you to pay, it isn't us.

๐Ÿงช = experimental: it works in our tests but hasn't had wide testing yet - reports welcome.

๐ŸŒ Online: the Ranked leaderboard has been reset for 2.1.0. Everyone must update to play online.

โญ Headline: port from every SvR / WWE game

  • ๐Ÿงช Port from your own discs: superstars, entrances, arenas, moves, belts and weapons, read straight from the ISO. Every Xbox 360 SvR / WWE game from SvR 2007 to WWE 2K17 (including Legends of WrestleMania), plus all nine PS2 SmackDowns from Just Bring It to SvR 2010.
  • Each item shows whether 2011 already has it.
  • ๐Ÿงช Ported superstars come complete: their own moveset, taunts, ratings, abilities, theme, titantron and model - fitted to 2011 so they play right. Moves 2011 doesn't have are ported in with the mod.
  • PS2 superstars use the closest 2011 move, marked "similar" so you can swap it - or tick "Same moves only".
  • WWE 2K17's unnamed renders are picked from a picture grid.
  • ๐Ÿงช Ported arenas and entrances from other games, including arenas from WWE 2K15, 2K16 and 2K17.

๐Ÿงฉ Mod Maker

  • Simple mode ("Make my first superstar"): ten plain steps from name and look to moves, music and entrance, with a "Fix it" button at the end. Switch to the full editor any time.
  • ๐Ÿงช Full entrance preview: watch a whole entrance - all five parts - in the practice arena with its camera, theme and titantron.
  • Mod doctor: checks every installed mod (or any .svrmod before installing) and tells you in plain words what's wrong and how to fix it.
  • Moving hair in the Mod Maker's 3D views (the game's own hair physics and body jiggle, with a Physics switch), and ๐Ÿงช in game for superstars ported from WWE '12-2K17 and for imported 3D models.
  • Materials panel for every part of a model (also in Simple mode as "Shine, bumps and colour"): shine, colour tint, normal map, see-through, both sides, and the texture sheet - checked against the game.
  • Basic ring switch under the 3D views, pick a theme from the game's own songs (or an .mp3), and a fixed move / taunt picker.
  • FBX import / export: export any superstar, or import a 3D model as a superstar. Unity / VRChat, Mixamo, Rigify, 3ds Max, Unreal and WWE 2K skeletons are mapped automatically.
  • A model check lists problems (too many polygons, missing bones, pictures, size), and big models are shrunk to fit the game.
  • Entrance gear: the coat, hat or shirt a superstar wears only for the entrance - shown in 3D, taken from another superstar or built from an FBX.
  • Installed mods page: watch mod superstars play their moves and taunts, try move packs on anyone, and look around arenas in 3D.
  • Animations look like the game: arm and leg solving, fingers, blood and hit spheres.
  • Pac editor for any game archive, attires inside a model, all four superstar pictures, theme volume, hometown and announcer pickers, a pose picker, belt and weapon reskins.
  • Overall rating worked out exactly as the game does.
  • Arenas that can't be ported are greyed out with the reason.
  • Warnings before a mod can crash the game.

๐Ÿคผ Superstar mods

  • 137 superstar mod slots (was 72). Old saves load as before.
  • With more than 137 installed, the launcher and Android app show which ones are left out instead of dropping them silently.
  • Attire mods: a new or replacement attire for any roster superstar.
  • An entrance per attire for superstar mods.
  • Mod entrances in CREATE AN ENTRANCE and mod moves in CREATE A MOVE-SET, listed as "MOD: ". If a mod is removed, you get "MISSING MOD" instead of a broken entrance.
  • HD entrance movies: .mp4 up to 1080p, shown sharper on the arena screens.
  • Hometowns the announcer says, Created Superstars can use a stock superstar's name calls, and theme volume per mod.
  • Mods now strike their base superstar's pose on the select screen.
  • Oversized mod models no longer crash the match.
  • Mod moves the game can't play fall back to the base superstar's instead of freezing.
  • Sabu 1.5 and The Sandman 1.1: no more red specks on their models; Sabu's "Sit Down" taunt no longer freezes.

๐Ÿ†• Matches

  • Three Stages of Hell sets: pick from six sets, including First Blood / Finishers, Hell in a Cell stages and TLC ring stages.
  • Hell in a Cell: Tables & Ladders - weapons inside the cell.
  • Hell in a Cell: Start on the Roof - everyone starts on top; come down the game's own ways, then pins count.
  • Steel Cage / Inferno: Weapons Inside - chairs and weapons, no DQ.
  • Gauntlet Eliminator: six superstars, a new one each minute, last one standing wins. Plus an Extreme Rules version.
  • 6-Man Weapons Everywhere is every man for himself, with DQ really off.
  • CPUs run again at 30 fps, and CPUs left on the cell roof climb down.

๐ŸŒ Online

  • Smoother matches: a lost packet no longer freezes both games.
  • Less input delay: input delay follows your real ping (LAN: 87 ms down to 37 ms). The lobby shows everyone's ping.
  • Ping indicator while online (GRAPHICS โ†’ DISPLAY โ†’ ONLINE PING).
  • Royal Rumble and 3+ player sessions connect properly.
  • Superstar mods and custom arenas online when everyone in the lobby has them. The game tells you who is missing what.
  • Sessions with different gameplay mods are hidden, and the game names the mods that differ.
  • ๐Ÿงช CPU players in Player Matches: press Y on an empty slot to add one.
  • ๐Ÿงช PORT RULES on CREATE SESSION: Weapons Everywhere, Three Stages sets, Hell in a Cell Tables & Ladders, Weapons Inside, Mystery Opponent, Gauntlet Eliminator and co-op Slobber Knocker online.
  • FIRST BLOOD in Player Match.
  • Invites: a pop-up when a friend invites you, and accepting one takes you straight to their lobby.
  • Created Superstar pictures show in the lobby; chat messages can be up to 300 characters.
  • Router port opening (UPnP) so more players connect directly - can be turned off.
  • Faster relay for players who can't connect directly.
  • Player and Ranked searches no longer mix, and old versions can't go online.

๐Ÿ–ฅ๏ธ Graphics and performance

  • ๐Ÿงช G-Sync / FreeSync: variable refresh monitors now follow the game on Direct3D 12, Direct3D 11 and Vulkan.
  • VSync really syncs - no more tearing with VSync on.
  • 900P and 1080P render resolutions.
  • Less CPU on high-refresh screens and weak PCs.
  • ๐Ÿงช Android: Mali phones with newer drivers (e.g. Galaxy A51) show matches at about 24 fps instead of about 10.
  • Cutscene movies keep up with their sound on slow PCs.
  • Direct3D 11: the ringside mat and barricade tops are no longer white.

๐ŸŽจ Menus and options

  • Custom main-menu backgrounds: add your own pictures on the Mods tab; on / off in OPTIONS โ†’ BACKGROUNDS.
  • VIBRATION ON / OFF (OPTIONS โ†’ CONTROLS).
  • Keyboard and mouse button pictures from WWE 2K15 PC; the pause menu and practice tips show the right buttons for each player.
  • Mystery Opponent stays hidden until the entrance.
  • First time setup tab in the launcher: one-click installs of the Mod Maker's tools, no admin rights.

๐Ÿ› ๏ธ Fixes

  • Road to WrestleMania vs. Undertaker accepts downloaded Created Superstars.
  • First start on a hard drive no longer shows "Not Responding".
  • Black screen at start in folders with non-English letters fixed.
  • Windows N editions: the game, launcher and Mod Maker start without the Media Feature Pack.
  • Saving a video clip mid-match no longer crashes.
  • Android: the game no longer plays by itself on some phones, and touch controls let go when the app loses focus.
  • Universe: superstar mods can no longer get stuck holding a title.
  • Custom arenas on page 2 of SELECT ARENA stay chosen.
  • Ground head submissions with Sabu / The Sandman installed no longer freeze.
  • R-Truth's entrance plays his theme again.
  • Editing a modded superstar's entrance keeps his custom titantron.
  • Ported arenas from SvR 2007-2009 and WWE '12 / '13 / 2K14 look right; arena mods start faster and use less memory.
  • The mouse is only captured when the game window has focus.

โš ๏ธ Known limits

  • Hair on superstars ported from the PS2 games and SvR 2007-2008 doesn't move.
  • Some converted arenas from WWE '13 / 2K14 / 2K15 / 2K16 can crash on load - they're greyed out in the Mod Maker.
  • Bink 2 titantrons from WWE '13 and later need converting by hand in RAD Video Tools.
  • The entrance preview doesn't show pyro, stage lighting or title belts yet.

๐Ÿ™ Thanks to robert32 (SvR Port Doctor findings) and gitSothib (online groundwork).

โ˜• Enjoying the port? Support me on Ko-fi: https://ko-fi.com/kaikoclanworth (also in the launcher's sidebar).

๐Ÿ“˜ Mod Maker guide: https://kaikoclanworth1.github.io/wwe-svr2011-pc/

๐Ÿ’ฌ Join the Discord: https://discord.com/invite/QhGSuDKHwk

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