What’s new in 0.1.1
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Shader cache fixed. The compiled shaders were never saved, so every start compiled them all again. They’re now kept in the cache folder: the first start compiles while it boots (about 10 seconds longer), and later starts skip that.
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The launcher’s “Shader preparation” option is greyed out because it has no effect for this game.
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Updating from 0.1.0: unzip 0.1.1 into a new folder and build again with B2recomp.exe (about 5 minutes). To keep your progress, copy build\play\userdata from your old folder into the new one before you press Play. Then you can delete the old folder.