Notice
Pre-releases are test versions that often contain unpatched bugs, work-in-progress features and rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
Changelog
Changes since V6.0.8.7:
- [!] ASF is now based on .NET 9, which opens new V6.1 release family. As usual, generic users will require .NET 9 upgrade, OS-specific users are covered by built-in runtime. .NET 9 brings a lot of under-the-hood features, bugfixes and other improvements (@JustArchi #3244).
- Redeeming points (
rp
) now checks points price of target items and refuses to redeem if their cost is non-zero. It's possible to append!
character at the end ofdefinitionID
in order to force redeeming even with non-zero cost (@JustArchi #3327). - Latest ASF-ui with new features, improvements and bugfixes (@MrBurrBurr).
- Updated localization provided by our community (@JustArchi-ArchiBot).
- Usual amount of other core improvements, optimizations and bugfixes (@JustArchi).
Changes for plugin creators:
- ASF is based on .NET 9 now. It's recommended to update all plugins to target latest version of ASF due to that, although .NET 9 on its own doesn't cause existing plugins to stop working (@JustArchi).
- Removed functionalities deprecated in the previous release (@JustArchi).
Support
ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!