github JustArchiNET/ArchiSteamFarm 6.0.1.3
ArchiSteamFarm V6.0.1.3

latest releases: 6.0.9.1, 6.0.9.0, 6.0.8.7...
pre-release8 months ago

Notice

Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features and rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.


Changelog

Changes since V6.0.0.3:

  • Added automatic plugin updates functionality. This feature requires appropriate support at plugin level, and allows their authors to issue updates easily through unified ASF mechanisms. Plugin updates are disabled by default, you can control that behaviour with PluginsUpdateMode and PluginsUpdateList global config properties (@JustArchi #3151).
  • Dramatically improved performance of loading own inventories by moving logic over to Steam network. This also makes some breaking changes for plugin creators (@ezhevita #3155).
  • ASF will now try to flash its console window on Windows when expecting user input (@ezhevita #3158 #2998).
  • Added limited support for --minimized command-line switch also for Linux and OS X (@ezhevita #3158 #3159).
  • ASF now uses minimal amount of dependencies for its IPC initialization. This is currently experimental, please report issues if any (@JustArchi).
  • Latest ASF-ui with new features, improvements and bugfixes (@MrBurrBurr).
  • Updated localization provided by our community (@JustArchi-ArchiBot).
  • Usual amount of other core improvements, optimizations and bugfixes (@JustArchi).

Changes for plugin creators:

  • There are now two additional plugin interfaces: IGitHubPluginUpdates and IPluginUpdates. First one allows you to easily implement GitHub-based updates based on project structure derived from our plugin template, you need only to specify RepositoryName in majority of cases. Second one allows you to implement custom logic for updates, especially those that are not provided through GitHub.
  • There is new ArchiHandler.GetMyInventoryAsync() method for fetching bot's own inventory now. While previous method in ArchiWebHandler remains operative, you should consider migrating to that one for increased performance and compatibility.
  • Asset entries representing Steam items found in inventory as well as trade offers were slightly refactored to add required compatibility for being used both in ArchiHandler as well as ArchiWebHandler - you might need to do some small code edits to satisfy previous functionality. Significant change includes moving EType and ERarity enums to their own definitions of EAssetType and EAssetRarity.
  • We've updated our plugin template with all required changes for supporting plugin updates. If you want to apply those manually, you can view appropriate commit for doing so.

Support

ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!

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