github Jules-Bens-Aa/JB2A_DnD5e 0.4.0
New Breathweapons and Fire Traps !

latest releases: 0.9.4, 0.9.3, 0.9.2...
4 years ago

New Assets

Added BreathWeapon 02
Damage Type : Fire.
Color : Regular Orange.
Shape : Cone and Line
Variations : Loop and Burst.
Size : 800x800 and 1200x400 pixels
Located in : Generic/Template/Cone/Breath_Weapon and Generic/Template/Line/Breath_Weapon

Added Fire Trap
Color : Regular Orange.
Variation : Side, Spinning.
Size : 1000x1000 pixels and 1400x1400 pixels.
Located in : Generic/Traps

Database:

Added all assets for this release.

The location of our asset library can now be relocated and still be recognized by the Sequencer database via a new text field option in our module settings.
This new option concerns mostly users going through a web-hosted service such as amazon S3 buckets or similar.

The names for the Lightning Strikes have been updated from LightningStrike_01a_800x800.webm to LightningStrike01_01_Regular_Blue_800x800.webm
The Sequencer Database paths have been updated with a colour parameter.
Any macro using jb2a.lightning_strike will now pick at random between the existing colours and variations.
You can now restrict to one colour by specifying .purple at the end for example like so : jb2a.lightning_strike.purple

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