github Jules-Bens-Aa/JB2A_DnD5e 0.3.5
Zoning tiles and UI indicators

latest releases: 0.9.2, 0.9.1, 0.9.0...
4 years ago

##New Assets

Directional Indicators Line 02 and 03

  • Color : Regular BlueGreen.
  • Variations : 2 arrow types. Once and Loop.
  • Webp Underlay : Ground Markings.
  • Size : 200x200 and 400x200 pixels.
  • Located in : Generic/Zoning

Directional Indicators Single

  • Color : Regular BlueGreen.
  • Variations : 2 arrow types.
  • Webp Underlay : Ground Markings.
  • Size : 200x200 pixels.
  • Located in : Generic/Zoning

Indicators 02 and 03

  • Color : Regular BlueGreen.
  • Variations : 2 arrow types.
  • Webp Underlay : Ground Markings.
  • Size : 200x200 and 400x400 pixels.
  • Located in : Generic/UI

Zoning Circle 01, 02

  • Color : Regular BlueGreen.
  • Variations : Inward and Outward Pulse. Once and Loop.
  • Webp Underlay : Ground Markings.
  • Size : 600x600 pixels.
  • Located in : Generic/Zoning

Zoning Indicators 01

  • Color : Regular BlueGreen.
  • Variations : Inward and Outward Pulse. Once and Loop.
  • Webp Underlay : Ground Markings.
  • Size : 600x600 pixels.
  • Located in : Generic/Zoning

Zoning Square 01, 02

  • Color : Regular BlueGreen.
  • Variations : Inward and Outward Pulse. Once and Loop.
  • Webp Underlay : Ground Markings.
  • Size : 600x600 pixels.
  • Located in : Generic/Zoning

Tweaks :

Added Motion Blur to LaserSword 1h.

  • Color : Regular Blue.
  • Size : 800x600 pixels.
  • Located in : Generic/Weapon_Attacks/Melee

Compendiums:

JB2A Sequencer Macro:
Rework all macros to make them work with the latest version of Sequencer.

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