New
-
Added Flaming Sphere 02 (New Size)
- 1 Color : Regular Orange.
- Size : 400x400 pixels.
- Located in :
2nd_Level/Flaming_Sphere
-
Added MarkerSkull 01
- 1 Color : Dark Purple.
- Size : 400x400 pixels.
- Located in :
Generic/Marker
-
Added MarkerSkull 02 - 03
- 1 Color : Dark Orange.
- Size : 400x400 pixels.
- Located in :
Generic/Marker
-
Added MarkerRunes 02 - 03
- 1 Color : Dark Orange.
- Size : 400x400 pixels.
- Located in :
Generic/Marker
-
Added Template Runes
- 3 Colors : Dark Orange.
- 2 Variations : Normal and OutFlow.
- 2 Shapes : Circle and Square.
- Size : 800x800 pixels (circle) and 600x600 pixels (square)
- Located in :
Generic/Template
Fixed
-
Flaming Sphere 02 Tweaked some details as I wasn't entirely satisfied of its current look
- 1 Color : Regular Orange.
- Size : 200x200 pixels.
- Located in :
2nd_Level/Flaming_Sphere
-
MarkerSnowflake 01 Those assets weren't seamlessly looped
- Color : Regular Blue.
- Size : 400x400 pixels.
- Located in :
Generic/Marker
Compendiums
- JB2A Sequencer macro :
- Added macro for EnergyField_02
- Renamed a bunch of macros.
- JB2A Actors for DnD5e
- Updated actors for Flaming Sphere 02
Sequencer Database
- Those will be deprecated and changed to at a later date :
- energy_field.02.bot -> energy_field.02.below
- energy_field.02.top -> energy_field.02.above
- energy_beam -> energy_beam.normal and energy_beam.reverse
- flaming_sphere -> flaming_sphere.200px and flaming_sphere.400px
- Added new assets from this release.
NOTE : This database is subject to change in the future.