New Assets
-
Added Fireball Loop version
- 1 Color : Regular Orange.
- 2 Variations : With and Without Debris.
- Size : 800x800 pixels
- Located in :
3rd_Level/Fireball
-
Added Fireball Explosion
- 1 Color : Regular Orange.
- Size : 800x800 pixels
- Located in :
3rd_Level/Fireball
-
Added Beam for Fireball
- 1 Color : Regular Orange.
- Distances : 05ft, 15ft, 30ft, 60ft and 90ft.
- Size : 600x400, 1000x400, 1600x400, 2800x400 and 4000x400 pixels.
- Located in :
3rd_Level/Fireball
-
Added Flaming Sphere
- New Apparence !
- 1 Color : Regular Orange.
- Size : 200x200 pixels
- Located in :
2nd/Flaming_Sphere
-
Added MarkerDrop 02, 03 and Icon Drop
- 1 Color : Regular Red.
- Size : Marker=400x400 and Icon=200x200 pixels.
- Located in :
Generic/MarkerandGeneric/UI
-
Added MarkerFear 02, 03 and Icon Fear
- 1 Color : Dark Purple.
- Size : Marker=400x400 and Icon=200x200 pixels.
- Located in :
Generic/MarkerandGeneric/UI
-
Added MarkerHeart 02, 03 and Icon Heart
- 1 Color : Regular Pink.
- Size : Marker=400x400 and Icon=200x200 pixels.
- Located in :
Generic/MarkerandGeneric/UI
-
Added MarkerHorror 02, 03 and Icon Horror
- 1 Color : Regular Purple.
- Size : Marker=400x400 and Icon=200x200 pixels.
- Located in :
Generic/MarkerandGeneric/UI
-
Added MarkerPoison 02, 03 and Icon Poison
- 1 Color : Dark Green.
- Size : Marker=400x400 and Icon=200x200 pixels.
- Located in :
Generic/MarkerandGeneric/UI
-
Added MarkerRunes 02, 03 and Icon Runes
- 1 Color : Regular Orange.
- Size : Marker=400x400 and Icon=200x200 pixels.
- Located in :
Generic/MarkerandGeneric/UI
-
Added MarkerShield 02, 03 and Icon Shield
- 1 Color : Regular Green.
- Size : Marker=400x400 and Icon=200x200 pixels.
- Located in :
Generic/MarkerandGeneric/UI
-
Added MarkerShieldCracked 02, 03 and Icon ShieldCracked
- 1 Color : Regular Purple.
- Size : Marker=400x400 and Icon=200x200 pixels.
- Located in :
Generic/MarkerandGeneric/UI
-
Added MarkerSkull 02, 03 and Icon Skull
- 1 Color : Regular Purple.
- Size : Marker=400x400 and Icon=200x200 pixels.
- Located in :
Generic/MarkerandGeneric/UI
-
Added MarkerSnowflake 02, 03 and Icon Snowflake
- 1 Color : Regular Blue.
- Size : Marker=400x400 and Icon=200x200 pixels.
- Located in :
Generic/MarkerandGeneric/UI
-
Added MarkerStun 02, 03 and Icon Stun
- 1 Color : Regular Purple.
- Size : Marker=400x400 and Icon=200x200 pixels.
- Located in :
Generic/MarkerandGeneric/UI
Compendiums
Old FxMaster macro compendium is removed from our compendium list since Sequencer is much better to handle our assets via macros. There is no point on writing macros the old fashion way.
- JB2A Sequencer macro :
- Added a new macro compendium ! All of these macros need the module Sequencer to be usable. More info inside each macros.
- JB2A DnD5e Actors :
- Renamed the compendium to
JB2A DnD5e Actorsand it will only be available when the DnD5e system is loaded in the world. - Added a new actor for Flaming Sphere inside the Actor compendium
- Renamed the compendium to
Sequencer Database
- Various Fixes.
- Added new assets from this release.
- Added still frames of Ground Cracks.
NOTE : This database is subject to change in the future.
FxMaster Database
This database will be no longer maintained and will be disable by default when the FxMaster module is enable in the module list.
The FxMaster Database allowed the user to access a predefined list of our effects through FxMaster UI. But our database became too big for the module, as a result, FoundryVTT could freeze during the loading of the session. The database can be actived in our module settings menu in FoundrVTT.(not recommended, but still accessible)
Now Sequencer does the same thing, but much better. More info here
Miscellaneous
- Updated Popup information.