Bug fixes
- When using the
neverOverlapBlockInGroup
constraint on an actor, the actor will now be moved to the closest edge when overlapping, instead of being incorrectly snapped to the wrong edge.
Improvements
- An actor will now directly be resized according to its first animation frame when added to a scene or when an animation is assigned.
New APIs
- You can now initialize an
Animation
instance with an array of images.
View build details and download artifacts on buddybuild:
ImagineEngine (iOS, ImagineEngine-iOS - Debug)