The number one complaint that I have gotten is that the game and it's colors look way too bright and washed out. I have added a temporary gamma boost that enhances the colors and darkness of the game. In the future I am going to look into an actual fix (likely the format of the game's textures, according to another modder) and it will look exactly the same as the original game, but it is basically there with this patch.
Earlier today an actual dev from the Twilit Realm (Dusklight group) reached out to me and said that the name of the mod needs to change ASAP. Apparently some people have gotten confused about the mod and thought that it was an official feature supported by Dusklight. As much as I would love to contribute and implement this the devs are likely to allow this to exist separately, and won't merge it with their repo.
Changes:
- Added a temporary gamma boost to fix the colors being washed out or too bright
- Added a hidden gamma slider in the debug menu (enable the debug menu in the port's settings, then press Shift+F1 WHILE IN FLATSCREEN) under Graphics>VR gamma correction. If you are on SteamVR there is a separate slider for that, as I believe it is the only OpenXR backend/software that actually got it right.
- Added support for the Dusklight menu in VR. You can bring it up by pressing F1, just like in flatscreen, however you cannot control it with the headset yet, so you will need to use your keyboard. This is part of the next big update that I am working on.
- Replaced the Dusklight VR logo with the new one, TPVR
- Removed "Twilit Realm Presents" on the main menu to reduce confusion
- Updated the README with new logo and name, removing all traces of "Dusklight VR"
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