github Jgamrot/yharnam-pc v2.3.2
Bloodborne Windows Launcher 2.3.2 (yharnam-pc)

3 hours ago

Fixes for the newer issues and four of Supermedo's changes. Update from the launcher (Home > Update) or unpack the zip over your install.

  • Co-op with three players (#231): BBSC 0.0.2 looks up the third player by NP id, which the
    co-op server now answers, so the third player is no longer dropped.
  • The Doll's level-up kneel above 30 FPS (#60): the 60, 90 and Uncap FPS++ patch lists made
    every scripted wait 1.2x longer, so she stood up before her kneeling loop. Event scripts keep the
    game's 1/30 s frame (event_frames_fix=0 keeps the lists' values).
  • Dialogue missing, hits muffled (#195): Game > Speakers (As in Windows, Stereo, 5.1, 7.1,
    BB_AUDIO_CHANNELS). A TV that takes 7.1 over HDMI but plays only the front pair dropped the
    centre channel, where the voices are; Stereo folds it into both fronts.
  • Rumble on Xbox pads (#213): a short jolt such as a visceral attack lasts at least 150 ms, and
    an effect on the small motor alone also drives the large one at half strength.
  • Smart App Control (#234): when Windows blocks one of the port's programs, the log says so and
    how to allow it, instead of a Python traceback.
  • Ending trace (#236): last_run.log records each cutscene the game starts, the ending flags in
    the Hunter's Dream and the cutscene files it opens (BB_ENDING_TRACE=0 turns it off).
  • From Supermedo: subpixel jitter without a flickering edge row (#133), texture eviction only
    where it can relieve memory pressure (#129), stale mod views left by a crashed game removed
    (#112), and Steam's Fossilize shader pre-caching off for the game (#120).

Everything else is as in 2.3.1.

SHA-256 (bbport-windows.zip): 2ded6d541b4102b8da2fcf93cb4770e75c67b30bed2aa4a7dfdd772cdc7482d5

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